Stiltkin

Stiltkin village scene

Species Overview

Physiology

Stiltkin range from dull grays to shimmering blues, their bodies covered in fine, hair-like feathers. Despite the avian look and longer feathers along their forearms, they have no wings. Their tail feathers often hang long enough to resemble the back of an elaborate tunic.

Demeanor

Outsiders often remark the Stiltkin for their reserved and contemplative nature, noting how they prefer to observe rather than speak. Once they've taken the measure of a stranger and welcomed them in, Stiltkin are remarkably accepting of all backgrounds.

History

The Stiltkin have always lived in the Murk. They are primarily a spear- and bow-fishing community, surviving off the flesh-eating fish that inhabit the rivers. The stillness their trade demands carries into the rest of their culture, with meditative arts like basket-weaving and glassblowing being most prominent.

A recent trade contract with the Shard Cities for their coveted mana-infused spirit has drawn some Stiltkin out into the wider world.

Outlook

The Stiltkin lead simple and harmonious lives, their philosophies reflecting the patient rhythm of the wetland seasons:

  • Still waters become clear.
  • A straight line is often slower.
  • Unity in diversity, strength in conviction.
  • Respect whispers louder than dissenting shouts.
  • Viewpoints are lenses to understand the world. See through many.

Adventurers

Young Stiltkin are often inspired to venture out after hearing tales from the elder monks who trade mana-spirit to the Shard Cities. Their mastery of stillness and silence makes them excellent observers, especially in crowded places.

Typical Names

To a Stiltkin, a name captures the essence of the individual. Names typically follow an Adjective Noun structure, with nouns rooted in natural or spiritual meaning.

Examples: Grim Sorrow, Angry River, Wise Warble, Calm Calling

Stiltkin
Art/Inspiration: Adapted from Worldbuilder Matt's Heran Folk species. Watch video →

Abilities

Species Size

Medium (Tall)

Though your bones are hollow, you stand above the rest.

  • You are a (tall) Medium Species.

Innate Ability

Never Without

Basket-weaving comes naturally to your kind, and you are never caught without your trusty hip basket.

  • You start with a special Traveler's Bag which wraps around your waist. It only takes one Action to grab and use an Item from it.
  • This basket does not count towards the normal 1 Bag limit.
  • If lost, you may spend a Downtime Activity reweaving a new basket.

Innate Ability

Monastery's Wisdom

The Roost's monastery honed more than patience in you - its teachings let you see the world through many lenses.

  • You get a bonus Purview related to a honed skill of your (and/or your GM's) choice.
  • You have an Edge whenever you roll for a Check or Contest covered by this Purview.

Maturative Ability

Reed Walker

Through meditation and reflection, you achieve inner and outer balance. No surface is unstable.

  • You have an Edge on all Deftness Checks and Contests.
  • As a Camping Activity, you can craft a Half Slot of Missile Weapon Ammo using your feathers as fletching.