Being a globe-wide research organization, the Helical Archive has a decent fleet of Cloud Breaker skyships available to researchers and adventurers. During particularly busy times, however, they outsource to the Verdin Skyfarers Corporation for transportation. The party find themselves on one such flight, actively flying over the inhospitable Death Valley of No-Folk Land on their way to a research contract up north. A comfortable ride turns turbulent when they crash in the desert.
"Winds whip past you on the deck of a Cloud Breaker as No-Folk Land spreads beneath you - an endless expanse of cracked badlands and roaming colossi. Someone, of course, notes how smooth this voyage has been. Without warning, your stomach lurches, the horizon tilts violently, and you realize your ship is nose-diving towards the ground. Something...has gone very wrong."
The descent happens too fast for the party to intervene, so no heroic or defensive actions can be taken. Torn sails and fractured Floatstone fragments cushion the worst of impact. Everyone aboard - party and Zero alike - suffers a Light Injury. Wrought, the ship's reliable first mate, is near death.
Add to the jeopardy of the wait for rescue by requiring regular Grit Checks for heat exhaustion - inducing a roll on the Burn Injury Table. Each Grit Check requires a Ration or has a Snag.
Set the scene, describe the violent descent and the wreckage left behind, then continue:
Storybeats & layout inspired from Crash Landing by One-Shot Wonders.
Story, mechanics, setting, characters, and vibes reworked to fit BREAK!!'s universe.
"Around you, twisted metal and splintered wood mark the impact crater. The Spell Engine shrieks in mechanical agony while dust chokes your lungs."
Salvageable supplies include three intact rations and two undamaged Extreme Heat Outfits. The others burned during the engine explosion.
The emergency Transponder Zero is looking for has launched from the ship and is partially buried in the sand.
"The crash site rests next to an ancient, sandblasted road. Up its path lie some ancient ruins of a long-past outpost, sheltered from the sun and winds."
These ruins belong to Akenia, and holds inscribings about the Invincible Bright. Mostly picked clean, however a long-buried and tattered Glide Mantle can be found near the inscribings.
Unfortunate for the party, this is the home lair of a Railgun Shrimp. During their rest, it will attempt to Ambush the party, targeting those in metal as that's its food source.
"Relentless heat presses down like a physical weight. Sand grits between your teeth with every breath."
With no night to fall and beaming light filtering in the ruin's ceiling, sleep is difficult and painful.
During the morning sandstorm, visibility is severely reduced and the party stumble directly into the path of the raging Ghost Peppers and the swirling Dust Mephits.
After the rescue, Vichar Verdin himself will meet the party at their destination, offering them a compensation of 500C and a first-class flight to anywhere in the Outer World.
If they survive, Zero and Wrought thank the party profusely for their aid. Consider granting Social Bonds with either or both characters.