Art Source: Isaac Jadraque
When a blanket of grey draining all color it touches begins leaking from an ancient Calian crypt, a nearby Night Haven village sends desperate cries for help to the party.
Made by Reynaldo Madriñan
and Carlo Tartaglia.
BREAK!! is an anime and video game inspired TTRPG set in the Outer World - a post-apocalyptic realm of floating islands, derelict mega-structures, and diverse cultures.
The Outer World (click to enlarge)
A (WIP) Collection of One-Shot Adventures
The Helical Expeditions is a (WIP) collection of 2-3 page adventure modules designed as one-shots for the BREAK!! RPG system. Adventures are set across the diverse regions of the Outer World, featuring complete character write-ups, location details, story outlines, and fleshed-out Adventure Sites.
These adventures are generally united by a loose framing device -
the Helical Archive, a globe-spanning
research organization that sends adventurers to investigate mysteries, protect endangered creatures,
and explore forgotten ruins. Each module can be run standalone or woven into an ongoing campaign.
Some included adventures draw story concept inspiration from the excellent One-Shot Wonders adventures by Roll and Play Press.
The Helical Expeditions is an independent product published under BREAK!! RPG's Non-Commercial License and is not affiliated with BREAK!!'s creators or publishers.
Art Source: Isaac Jadraque
When a blanket of grey draining all color it touches begins leaking from an ancient Calian crypt, a nearby Night Haven village sends desperate cries for help to the party.
Art Source: margotxxrose
Professor Galahad Gallant's expedition to unearth an ancient Calian temple has missed their scheduled check-in. Sent to investigate, the party ventures into the wicked Hollow Queen's Kingdom to find the missing crew - only to discover that something old and sinister lurks in the depths below.
Art Source: ???
Citizens of an underwater city have begun abandoning their homes in a trance, drawn toward the otherworldly Batangis Reef. The party must investigate the ancient resting place of an alien creature - and the Asura exploiting its power.
Art Source: べかさく
When a literal boatload of fiery little salamanders haul an outrageously large fish into a beachside bar and demand a feast, the party must aid the weary bartender in preparing the grand meal - while defending the catch from sworn enemies.
Art Source: Maria Sadre
Something wicked has taken root in the Deynali River. An undead horror prowls its depths, corrupting the waters and attacking all who venture near. With the village's boats destroyed and necessary medicinal herbs blocked off, the people of Tikuto need heroes willing to face the creature.
Art Source: Ru
When a torrent of Star Plums smacks the party directly in the face, they are swiftly caught up in the latest mishaps of eternally unlucky sailor, Piti Ful. Poor Piti risks dismissal by an angry admiral with no sense of humor, unless the party can help her.
Art Source: Andrey Egorov
A Helical benefactor has vanished after sneaking off on an ill-advised expedition to tour Crystalia's White Moth Opera House. Contracted to track him down, the party arrives to discover ominous signs that this is no ordinary rescue.
Art Source: Ann Maulina
On the night before a remembrance ceremony for the Knights of the Lantern, the party find that one fallen Knight is no longer resting in peace. They must work with a local priest to help the Knight's soul find rest before the ceremony, but not all is as holy as it seems for the clergy in town.
Art Source: Runescape
The gig? Simple. Head to the Nyanko alleyways, hand off a token, and receive a bag of Puretech Salvage. Despite the simple task completed, things go south for the party when their rendezvous point with their contractor gets busted...while they're there! The party must escape through the city sewers and make it to a safehouse, unnoticed.
Art Source: Lei Chu
When a beloved tavern owner's daughter goes missing, he entrusts the party with the ransom money that has been demanded by a group of hostage takers. The party should expect dangerous dealings in dangerous sands, because nothing in the Thunda Sands is ever simple as a fair trade.
Art Source: Full Metal Alchemist
Aiden's Wall has stood for centuries against the Hollow Queen's hordes. When a routine inspection reveals its Spell Engines are failing, an emergency task force is gathered. The party must stand alongside The Red Blades against the "children" of the Queen while repairs are made.
Art Source: Travis Hanson
Two witnesses in a floating island mining malpractice whistleblowing scheme have been placed into the party's care. Their testimonies are damning. Can the party escort the whistleblowers to court before someone tries to silence them?
Art Source: Matt Rhodes
The party find themselves on a flight over the inhospitable Death Valley of No-Folk Land on their way to a research contract up north. A comfortable ride turns turbulent when they crash in the desert.
Art Source: Sable
The party sign up as last-minute entrants in the legendary 'Thunda Circuit', and are given their pick of Skimmer Teams to join for the notoriously chaotic race. So, strap yourself in, try to stay inside the Skimmer, and prepare for a thrilling ride.
Art Source: Etienne Hebinger
Tumble Treks, a Helical conservationist, has tracked a pregnant Prism Rokko-Do to its nesting grounds - but so have poachers. The party must guide Tumble through arctic wilderness and guard the vulnerable mother until she recovers.
Art Source: Slawek Fedorczuk
Lunch at Patchwork's finest eatery takes a violent turn when the day's catch fights back. With panicked diners fleeing possessed seafood, someone needs to find who - or what - cursed the kitchen.
A Sky Pirate Heist Adventure
FLIGHT!! Heist of the Crimson Corsair is a full-length heist adventure adapted for the BREAK!! RPG system. The party joins the Cloudstriders - an infamous band of sky mercenaries riding bonded skyrays - to extract a mysterious person from one of the Duke of Red Roses' airships. This person holds secrets to accessing the Hall of Truths, a legendary reliquary beneath the Shining Sea.
Starting in media res aboard the Nightjar, players explore the resort island of Oki Island, gather intel at casinos and carnival games, and ultimately decide: will they complete the heist for the Cloudstriders, or be tempted by the Duke's offer?
This adventure is a BREAK!! adaptation of the wonderful Eberron adventure 'Flight of the Magpies' by Marco Michelutto. Support the original module on DMs Guild!
FLIGHT!! Heist of the Crimson Corsair is an independent product published under BREAK!! RPG's Non-Commercial License and is not affiliated with BREAK!!'s creators or publishers.
An Introductory Investigation Adventure
Mystery of Mrs. Miggins' Pies is an introductory adventure designed for 2-4 Rank 2 Adventurers, perfect for new groups learning the BREAK!! system. When Mundymutts ransack the legendary pie shop and steal Mrs. Miggins' secret spice mix, the party must investigate the crime and uncover a jealous rival's plot.
Set in the stilt-raised village of Roost on the edge of the Murk, this adventure introduces players to core mechanics including Negotiation, Journey hazards, Exploration, and Combat while weaving a lighthearted mystery with memorable NPCs like the tattoo-punk elf Mrs. Miggins and the dramatically armored Symon "the Pieman."
This adventure is a BREAK!! adaptation of the wonderful adventure 'The Goblins and the Pie Shop' by guyeatsfood. Support the original on here!
Mystery of Mrs. Miggins' Pies is an independent product published under BREAK!! RPG's Non-Commercial License and is not affiliated with BREAK!!'s creators or publishers.
Community-Driven Monster Database
A public compendium of BREAK!! homebrewed Adversaries in a quick-to-digest format. It's intentionally light on flavor/art/etc to make it as easy as possible to search up an Adversary on the fly and run with it.
Want to contribute? The sheet includes a Google Form to submit your own homebrew creations.
Custom Folk for the Outer World
Custom species created for BREAK!! campaigns. Each species page follows the format found in the core rulebook with lore, outlook, and mechanical abilities.
Crustacean Custodians of Balance
Squat, iridescent crustaceans with twilight-hued shells. Born from a fusion of calm sea creatures and magical fungi during the Sundering, they now serve as harmonious stewards of the Twilight Balance.
Small Species
Contemplative Fishers of the Murk
Towering avian folk with hollow bones and fine, hair-like feathers. These reserved observers have lived in the Murk since any remember, their patient philosophies shaped by seasons of fishing and basket-weaving.
Medium Species (Tall)Quick Mechanics for Races & Escapes
Art: Source · Cristian Alberto Vasquez
Quick mechanics for racing Skyships in either a 'deathrun'-style race or in a dangerous escape scene. Designed to be light enough to pick up and run in a session while still allowing for the usual BREAK!! shenanigans.
Download PDF →Break-Sheet → Questline VTT
A simple conversion tool for porting characters created in Break-Sheet to Questline VTT. Handles identity, abilities, inventory, weapons, and allegiances - just paste your JSON and convert!
Open Converter →